In my review of the VW Golf blue-e-motion on Tuesday, I noted that “the holy grail of EV development is a multi-speed transmission,” but that nobody has been able to build one that can reliably handle the 100% torque at zero RPM characteristics of an electric drivetrain. Tesla tried two different multi-speed transmissions (from X-Trac and Magna), before giving up and going with the single-speed setup that every production EV now uses. Nobody has even talked about a multi-gear EV since… until now. With Fisker’s Karma about to go to market, CEO Henrik Fisker tells Autocar that his firm is developing a multi-speed EV gearbox, and that it would improve performance in EVs like the Karma, saying
With the torque at the wheels increased by the use of a gearbox, Veyron levels of performance should be possible.
We’re as excited as anyone else by the idea of an EV with shiftable gears, but this sounds more like Fisker trying to drum up some hype for the Karma launch. After all, the Karma launches to 60 MPH in a leisurely 7.9 seconds in “stealth” (EV) mode and 5.9 seconds in “sport” mode with gas power to up the wattage… a far cry from Veyron performance. As C&D puts it:
The Karma’s initial surge is sufficiently potent to avoid damnation as a slug. But the physics conspire against it keeping pace with other $100K sports sedans.
Lugging over 4,000 lbs is certainly easier with a multi-gear transmission, but given the reliability challenge, we’d be more likely to trust an EV transmission from a reliable supplier rather than a boutique luxury PHEV maker. And until Fisker can back up the Veyron reference with some hard evidence, we’re filing this one under “intriguing but unlikely.” Still, it’s exciting to know that this technical challenge is still out there, unconquered by major manufacturer or feisty startup… in a world where cars are becoming increasingly mundane, the multi-gear EV transmission challenge is a throwback to the golden years of automotive development.




While 3D has been getting a big push from Hollywood and the video game and television set industries, consumers have not yet wholeheartedly embraced 3D when it comes to home tv. Stereo photos and videos can be visually stunning and emotionally evocative, but for many people 3D is a no-starter because current 3D tv requires using special glasses of one kind or another. It’s possible though, that consumer acceptance of 3D may come from an unexpected area, the automotive sector. While the technology for autostereoscopic, glasses-free, displays exists right now, there are cost, distance, and viewing angle issues that keep them from being currently applicable for home television sets. Those issues, however, may not exist for automotive applications. In fact, 3D technology is advancing so rapidly that cars may present particularly appropriate applications for the current state of the 3D art.
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